"Ser Gregor, it went Dunsen, Polliver, Raff the Sweetling. King Joffery and the Hound. Ser Ilyn, Ser Meryn, Queen Cersei" and The Puzzler
Opening Thought:Sometimes I wonder how a creator of a pure puzzle map comes up with a name for the magnum opus? Do they choose some personal name that means something about the map? I' sure some choose a style for their map and then base the name around that. But then there has to be others who sit down with the dictionary, flick pages and just pick whatever they land on. And the final category would have to be the ones who take the word puzzle and make some variation on that, hence Puzzler.
Visual:Stone, stone, stone, stone, stone, stone, stone, lack of colour. Honestly people it gets a tad boring to have to continiously point this out, but you are making a pure puzzle map, there is no logic or story to be found so why make the rooms so boring? Just slap some colour and variation of room design in there and I'll have no reason to complain. However I must admit there are other issues, most notably that once we reach the end (and the minecart ride) then all the the grey walls are gone, and in there place are open areas above the building, rather than feeling like an open lookout area it seems more like the creator sloppily ran out of blocks.
[4/10]
Challenge:There really isn't much to be found, on such a short map you can only put in so many challenges and here they aren't much as well as having the habbit of repeating themselves. Sometimes they seem to easy because of the obviousness of them, especially the first few where the furnaces and dispensers stick out like a sore thumb.
[2.5/5]
Length:Far to short, I know you are selling it as a small snacky puzzle map, but rather than feeling like a short concentration of puzzle it feels like a section cut out of a larger puzzle map. I'm not sure how you would make the length feel fulfilling but still short.. Perhaps it is not a possible ideal
[1.5/5]
Puzzle Variety: There are a few different styles of puzzles here, from pull the lever answer to make the lever to plain old jumping. But again the length feels as though there should have been more new and interesting puzzles on the end of this map. I would either suggest that you cut the doubles of the puzzles and put some new ones in there or make this map longer with some new and intriguing puzzles.
[5/10]
Things that need Improvement:- Visual style
- Length
- Original Puzzle Numbers
Things that need No-Improvement:- Current style of Puzzles
Final Thought:For a map that is supposed to be short I was originaly finding it hard to decide whether to make comment on the length, or whether I should put it down to the idea. But, as I decided, if you chose to make a map short it should still be fun and fufilling and this map fails on both those counts. I would say to the creator to try and tighten the map and the puzzle variety, it can still be short but the maps should be nicely varied. At the moment I cannot recommend this map with better ones out there, but eep an eye out if it gets an update becuse this map isn't toatally lost yet.
Percentage Score: 44%
Link: http://www.minecraftforum.net/topic/725929-puzzleparkour-puzzler-v2-181/
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